AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Gounki is an abstract strategy game for 2 players on an 8x8 board. Each player controls 16 pieces (8 circles and 8 squares). The goal is to be the first player to move one of your pieces beyond the opposite side of the board. Players can stack pieces to form compound pieces that move faster and more flexibly, creating a race-like dynamic where speed and positioning matter more than capturing.
On each turn, a player selects one piece (simple or compound) and either:
A player may stack pieces during movement to form compound pieces (max 3 simple pieces per stack).
Pieces can be stacked during movement (max 3 simple pieces). The stacking order does not matter.
| Compound Piece | Movement |
|---|---|
| Double circle | Like a circle, 1 or 2 steps |
| Double square | Like a square, 1 or 2 steps |
| Square-circle | Like a square OR like a circle (choose one) |
| Triple circle | Like a circle, 1, 2, or 3 steps |
| Triple square | Like a square, 1, 2, or 3 steps |
| Square-square-circle | Like a double square OR like a simple circle |
| Circle-circle-square | Like a double circle OR like a simple square |
Movement restrictions for compound pieces:
To split a compound piece, “deploy” it by placing each simple piece one at a time onto adjacent spaces according to its normal movement rules.
Deployment rules:
Compound pieces can bounce off the sides of the board during movement or deployment. This is not considered a change of direction. The piece rebounds like a tennis ball off a wall.
Primary win condition: Be the first player to place one of your pieces beyond the opposite side of the board. A winning deployment ends the instant a piece is placed beyond the board edge.
Secondary win condition: Capture all of your opponent’s pieces (rare).
| Piece | Movement | Steps |
|---|---|---|
| Simple circle | Diagonal forward | 1 |
| Simple square | Forward or sideways | 1 |
| Double circle | Diagonal forward | 1-2 |
| Double square | Forward or sideways | 1-2 |
| Square-circle | Either type | 1 |
| Triple circle | Diagonal forward | 1-3 |
| Triple square | Forward or sideways | 1-3 |
| SSC (2 sq + 1 ci) | Double square OR simple circle | varies |
| CCS (2 ci + 1 sq) | Double circle OR simple square | varies |
Key rule: Max 3 simple pieces per compound piece.
Turn choice: Move OR Deploy (never both).