Gorkamorka

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Gorkamorka is a tabletop skirmish wargame by Games Workshop set on a desert world where Ork mobs fight over scrap and salvage. Players build and lead mobs of Orks (or other factions) driving ramshackle vehicles across the wasteland, raiding rivals and collecting scrap to trade. The game features campaign play where mobs grow, gain experience, and acquire better equipment over multiple battles.

Components

Setup

  1. Set up terrain on the playing surface to represent the desert wasteland.
  2. Each player deploys their mob according to the scenario rules.
  3. Place objectives (scrap counters, etc.) as required by the scenario.
  4. Determine who goes first.

Turn Structure

Each turn follows these phases:

1. Movement Phase

2. Shooting Phase

3. Hand-to-Hand Combat Phase

Actions

Movement

Vehicle Movement

Shooting

Hand-to-Hand Combat

Vehicle Combat

Scoring / Victory Conditions

Victory conditions vary by scenario:

Special Rules & Edge Cases

Player Reference

Turn sequence: Movement > Shooting > Hand-to-Hand Combat

Key stats: Movement (M), Weapon Skill (WS), Ballistic Skill (BS), Strength (S), Toughness (T), Wounds (W), Initiative (I), Attacks (A), Leadership (Ld)

Shooting modifiers: -1 for long range, -1 for cover, -1 if shooter moved, -1 for small target

Injury table (d6): 1-2 = Flesh Wound, 3-4 = Down, 5-6 = Out of Action

Bottle test: Required when 25% of mob is out of action; fail = mob flees