Golan

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Overview

Golan: Syrian-Israeli Combat in the ‘73 War is a two-player operational-level wargame published by Simulations Publications, Inc. (SPI) in 1975. It simulates the ground combat on the Golan Heights during the Yom Kippur War of October 1973. Originally published as part of the “quadrigame” Modern Battles: Four Contemporary Conflicts, it was also released individually as a folio game and as a Collector’s Edition with a mounted map. The game uses the standard SPI combat system with hex-based movement.

Components

Setup

  1. Place the hex map of the Golan Heights between both players.
  2. One player takes the Israeli forces, the other takes the Syrian forces.
  3. Place units on the map according to the scenario setup instructions.
  4. Set up the combat results table and terrain charts for reference.
  5. Determine the first player according to the scenario.

Turn Structure

Each turn represents a period of the Golan Heights campaign and follows this sequence:

First Player Turn

  1. Movement Phase: Move units up to their movement allowance.
  2. Combat Phase: Resolve attacks against adjacent enemy units.

Second Player Turn

  1. Movement Phase: Move units up to their movement allowance.
  2. Combat Phase: Resolve attacks against adjacent enemy units.

End of Turn

Actions

Movement

Combat

Zones of Control

Scoring / Victory Conditions

Victory conditions are scenario-dependent:

Special Rules & Edge Cases

Player Reference

Scale: Operational level (battalions/brigades)

Combat system: Attack/defense ratio + die roll + CRT

Turn sequence: Player 1 (Move + Combat) > Player 2 (Move + Combat)

Sides: Israeli Defense Forces vs. Syrian Army

Setting: Golan Heights, October 1973 (Yom Kippur War)

Publisher: SPI, 1975