Geoprimo

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Geoprimo is a children’s geography board game for 2-4 players in which 42 famous sights from around the world are waiting to be discovered. Players answer geography questions, identify landmarks, and collect continent pieces to earn chips. The game teaches world geography through a puzzle-map format. Landmarks include the Colosseum, the Statue of Liberty, the Pyramids, and many others. The player who collects chips from all 6 continents first becomes the King Traveler and wins.

Components

Setup

  1. Assemble the world puzzle map in the center of the table.
  2. Separate the continent pieces.
  3. Shuffle the landmark cards and place them face-down as a draw pile.
  4. Place chips nearby.
  5. Determine first player (youngest or by agreement).

Turn Structure

On your turn:

1. Draw a Landmark Card

Draw the top card from the landmark deck. It shows a famous sight or landmark.

2. Identify/Answer

Identify which continent the landmark belongs to (or answer the geography question on the card, depending on the edition).

3. Grab the Continent Piece

If correct, take the corresponding continent piece from the puzzle and receive a chip for that continent.

4. Return Piece

Return the continent piece to the puzzle map.

5. Pass

Play passes to the next player.

Actions

Geography Knowledge

Players must correctly associate landmarks with their continent. Speed and accuracy determine who earns chips.

Chip Collection

Chips are earned by correctly identifying landmarks. Each chip represents a continent visited.

Continental Coverage

Players must earn chips from all 6 continents: North America, South America, Europe, Africa, Asia, and Oceania/Australia.

Scoring / Victory Conditions

Win: The first player to collect chips from all 6 continents wins and is declared the King Traveler.

There is no point scoring beyond chip collection.

Special Rules & Edge Cases

Wrong Answers

If a player gives an incorrect answer, they do not receive a chip. The card may be discarded or returned to the bottom of the deck (varies by edition).

Duplicate Continents

If you already have a chip for a continent and correctly answer a question about a landmark on that same continent, you may not gain a second chip for it (only one per continent needed).

42 Landmarks

The game features 42 landmarks across all inhabited continents, ensuring broad geographic coverage.

Educational Design

The game is designed primarily as an educational tool for children, teaching geography through play.

Player Reference

Turn: Draw landmark card -> Identify continent -> Correct? Earn chip -> Pass

Goal: Collect 1 chip from each of 6 continents

6 Continents:

  1. North America
  2. South America
  3. Europe
  4. Africa
  5. Asia
  6. Oceania/Australia

Key Numbers: | Item | Value | |——|——-| | Landmarks | 42 | | Continents needed | 6 (all) | | Players | 2-4 | | Game length | ~20 min |