AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Free Parking is a Monopoly-themed card game for 2-4 players by Parker Brothers. Players manage parking meters using a deck of playing cards, trying to accumulate time on their meters while playing Point cards and using Special Parking cards offensively against opponents. The first player to put down Point cards totalling 200 points wins.
On each turn you may:
OR you may:
Play a Feed the Meter card to add the corresponding amount of time to your own parking meter (20, 30, 40, or 60 minutes). Place the card in the discard tray and move your meter forward by the indicated time.
Cards that allow you to “spend” the time you have put on your meter to run errands (score points):
Overfilling your meter: If you already have some time on your meter and want to add more, but you only have large denomination Feed the Meter cards, you are allowed to “overfill” your meter. For example, if your meter is at 30 and you only have a 40-minute card, you may use that card and your meter still fills up to the top.
Officer Jones (4 in the deck): Play this card against any opponent whose meter is on 0 in “Violation.” That player must then choose one of his already-played Point cards from the table in front of him, and discard it into the tray. You may play this at any time, even when it’s not your turn. If you play it on your turn, you then take your normal turn. If you play it out of turn, you still take your turn when it comes up. If you play it on your turn, you then take your normal turn.
Free Parking (4 in the deck): On your turn, play this card face up on the table in front of you. It remains there until your next turn. During that round, you are protected from Officer Jones. If another player plays Officer Jones on you, or if you pop up a Second Chance card (see Second Chance Cards), you are protected. If you have time on your meter, play your Point card, but leave your meter where it is without moving it down. However, while you have this card in front of you, you may not feed your meter, and you may be affected by other Second Chance cards. This card protects you for one full turn. Use it, then discard it at the beginning of your next turn.
Time Expires (4 in the deck): On your turn, play this card on any opponent. He or she must immediately put his meter back to 0. Use this card once, then discard. This costs a player their main turn, but you may still draw a Second Chance card if you want to.
Talk Your Way Out of It (4 in the deck): Somebody picking on you with a Second Chance card? Play this card and get away scot-free! This card cancels any action against you, including any Second Chance Card that you or another player draws. Use this card at any time, even when it’s not your turn. But once you’ve used it, you must discard it.
You may elect to pick a Second Chance card — or not. They may be risky, but they add excitement. Once you’ve picked up a Second Chance card, you must do what it says.
Instructions from Second Chance cards may include:
Win: The first player to put down Point cards totalling 200 points wins.
| Card | Count | Effect | |——|——-|——–| | Feed the Meter (20/30/40/60 min) | 38 total | Add time to your meter | | Point cards | 36 total | Score points (costs meter time) | | Officer Jones | 4 | Force opponent at 0 to discard a Point card | | Free Parking | 4 | Protection for 1 turn | | Time Expires | 4 | Reset opponent’s meter to 0 | | Talk Your Way Out of It | 4 | Cancel any action against you |