For Sale

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

For Sale is a fast-playing auction and hand-management card game played in two phases. In Phase 1, players bid coins to buy property cards (houses). In Phase 2, players simultaneously play their acquired properties to win cheque cards. The player with the most money at the end wins.

Components

Setup

  1. Separate House cards from Cheque cards. Shuffle each into separate decks.
  2. For 4 players: remove the top 2 House cards without looking at them.
  3. Distribute starting coins based on player count:
    • 3 players: 28 coins each
    • 4 players: 21 coins each
    • 5 players: 16 coins each
    • 6 players: 14 coins each
  4. Keep coins hidden. Randomly determine the first player.

Turn Structure

Phase 1: Buying Houses

This phase consists of multiple bidding rounds, ending when all House cards are distributed.

Each Round:

  1. Draw as many House cards as there are players and place them face-up in the center.
  2. Players bid in clockwise order starting with the first player.

On Your Turn (clockwise):

Round End: When only one player remains, they pay ALL their bid coins (removed from game) and take the last available House card.

The player who took the highest-valued card becomes the first player for the next round.

Phase 2: Selling Houses

Multiple rounds continue until all Cheque cards are distributed.

Each Round:

  1. Draw as many Cheque cards as there are players and place them face-up.
  2. All players simultaneously select 1 House card from their hand and play it face-down.
  3. Reveal all played House cards. The player with the highest-valued House takes the highest Cheque; second-highest House takes the second-highest Cheque, and so on.
  4. Played House cards are discarded.

Actions

The only decisions are bidding amounts (Phase 1) and which House card to play (Phase 2).

Scoring / Victory Conditions

After all Cheque cards are distributed:

Special Rules & Edge Cases

Player Reference

Starting Coins

| Players | Coins Each | |———|———–| | 3 | 28 | | 4 | 21 | | 5 | 16 | | 6 | 14 |

Phase 1 Quick Reference

Phase 2 Quick Reference