Focus

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Focus (also published as Domination or Dominio) is an abstract strategy game designed by Sid Sackson, first published in 1964. Players move stacks of pieces on a modified checkerboard, capturing opponents’ pieces by burying them in stacks. The game won the 1981 Spiel des Jahres. Players can only move stacks they control (where their color is on top), and stacks move as many spaces as they contain pieces. Excess pieces are removed from the bottom when stacks grow beyond five, creating a dynamic of capture and reserve placement.

Components

Setup

2 Players: Each player takes 18 pieces of their color. Place pieces alternating colors in a checkerboard pattern across the board. All pieces start as single-piece stacks.

3 Players: 12 pieces per player in 3 colors. Alternate placement in a 3-color pattern.

4 Players: Players form 2 teams of 2 (partners sit opposite). 13 pieces per player in 4 colors. Alternate placement across the board.

Turn Structure

Players take turns in clockwise order. On each turn, a player performs exactly one action: either move a stack or place a reserve piece.

Move a Stack

  1. Choose any stack where the topmost piece is your color.
  2. Move the stack exactly as many spaces as there are pieces in the stack (1 piece = 1 space, 2 pieces = 2 spaces, etc.).
  3. Movement is orthogonal only (horizontal or vertical, not diagonal).
  4. The stack may not change direction during a move.
  5. A player may choose to move only the top portion of a stack (a sub-stack), leaving the bottom pieces behind. The sub-stack moves a number of spaces equal to the number of pieces being moved.

Landing on Other Stacks

When a stack lands on a space containing another stack, the moving stack is placed on top of the existing stack, merging them.

Stack Overflow (5-piece limit)

If a merged stack exceeds 5 pieces, remove pieces from the bottom until the stack is exactly 5 pieces:

Place a Reserve Piece

Instead of moving a stack, a player may place one of their reserve pieces onto any space on the board (empty or occupied). The piece is placed on top of whatever is already there.

Actions

Moving Stacks

Partial Stack Moves

Reserve Placement

Scoring / Victory Conditions

Elimination Victory: The last player (or team, in 4-player) who is able to make a legal move wins. A player who cannot move any stack (because no stack has their color on top) and has no reserve pieces is eliminated.

Alternative Scoring (optional variant): Play a series of games. Score 1 point per opponent piece captured. Highest cumulative score after an agreed number of games wins.

Special Rules & Edge Cases

Player Reference

Turn Options (choose one)

  1. Move a stack (or sub-stack) — must be topped with your color, move exactly as many spaces as pieces being moved, straight line only
  2. Place a reserve piece — on any space, on top of existing stack

Stack Rules

Victory