Fjords

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Fjords is a tile-laying and area-control game played in two phases. In the Exploration Phase, players draw and place hexagonal landscape tiles to build a shared map of mountains, plains, and ocean, placing longhouses to establish footholds. In the Settlement Phase, players expand outward from their longhouses, placing vikings to claim as much plains territory as possible. The player who claims the most land wins.

Components

Setup

  1. Each player chooses a color and takes all matching longhouses and vikings.
  2. Place the 3 starting tiles face-up in the center of the play area in the specified arrangement.
  3. Place landscape tiles in the bag:
    • 4 players: use all 64 tiles
    • 3 players: remove tiles marked “4”
    • 2 players: remove tiles marked “3” and “4”
  4. Draw 4 tiles from the bag and place them face-up in a row near the play area.
  5. Randomly select a starting player.

Turn Structure

Exploration Phase

On your turn:

  1. Place a Tile: Choose any tile from the 4 face-up tiles and add it to the play area.
    • The tile must touch 2 or more existing tiles.
    • All terrain types (mountain/plains/ocean) must match at shared edges.
    • Placement must not create a second separate landmass (even if it could theoretically be reconnected later).
    • Creating “holes” in the layout is allowed.
    • Creating separate plains areas divided by mountains is allowed.
  2. Optionally Place a Longhouse: After placing the tile, you may place 1 longhouse from your supply onto the tile you just placed.
    • Longhouses cannot be placed on the all-mountain tile.
    • Once placed, longhouses cannot be moved or removed.
  3. Draw a Tile: Draw a new tile from the bag and add it to the face-up row.
    • If no tiles remain in the bag, the row has fewer than 4 tiles.
    • If no legal placement exists for any of the 4 face-up tiles, draw 4 new tiles and return the old ones to the bag.

The Exploration Phase ends when all landscape tiles have been placed, or when all remaining tiles cannot be placed legally.

Settlement Phase

The first player in the Settlement Phase is the player to the left of whoever placed the final tile.

On your turn, place 1 viking from your supply on a vacant tile that:

Vikings cannot share a tile with another viking or longhouse. Once placed, vikings cannot be moved.

If you cannot legally place any more vikings, you are out. The Settlement Phase ends when all players are out.

Actions

The primary actions are tile placement (Exploration) and viking placement (Settlement). There are no combat or special action mechanics in the base game.

Scoring / Victory Conditions

After the Settlement Phase ends:

To quickly determine the winner: the player with the fewest vikings remaining in their supply wins.

Special Rules & Edge Cases

Player Reference

Turn Checklist – Exploration Phase

  1. Choose 1 of 4 face-up tiles
  2. Place tile (must touch 2+ tiles, terrain must match, no separate landmasses)
  3. Optionally place a longhouse on the tile
  4. Draw 1 tile from bag to refill the row

Turn Checklist – Settlement Phase

  1. Place 1 viking on a vacant plains tile adjacent to your existing piece
  2. If no legal placement: you are eliminated

Tile Counts by Player Count

| Players | Tiles Used | |———|———–| | 2 | Remove “3” and “4” marked tiles | | 3 | Remove “4” marked tiles | | 4 | All 64 tiles |

Scoring