Overview
Finis ton Assiette (“Finish Your Plate!”) is a light card game for 2-4 players aged 5 and up, published by Cocktail Games. Players race to be the first to clear all three of their plates by playing matching fork cards. The game features simple color-matching mechanics with a few take-that special cards, making it accessible to young children while still providing light strategic choices about when to use special cards.
Components
- Plate cards (showing colored forks: green, red, or blue; each showing 2-3 required forks)
- Fork cards (colored: green, red, blue)
- Magic Fork cards (yellow, wild/joker)
- Change Plate cards (special action)
- Extra Plate cards (special action)
Setup
- Deal 3 plate cards face-up in front of each player.
- Deal 4 fork cards to each player as their starting hand.
- Place the remaining cards as a face-down draw pile.
Turn Structure
On your turn:
1. Draw a Card
Draw 1 card from the draw pile and add it to your hand.
2. Play a Card
Play 1 card from your hand:
- Fork card: Place it under one of your plates that matches its color. Once a plate has enough forks of the correct color (matching the number shown on the plate), the plate is finished and discarded.
- Magic Fork (yellow): Acts as a joker — place it under any plate regardless of color.
- Change Plate card: Swap one of your unfinished plates with one of an opponent’s plates. Any fork cards already placed under the exchanged plates are lost (discarded).
- Extra Plate card: Give one additional plate card from the draw pile to an opponent, increasing their workload.
Actions
- Play a Fork: Match the fork color to a plate’s required color and place it underneath.
- Play a Magic Fork: Wild card — counts as any color fork.
- Play Change Plate: Swap one of your plates with an opponent’s (forks underneath are lost).
- Play Extra Plate: Force an opponent to take an additional plate to finish.
Scoring / Victory Conditions
The first player to finish (clear) all of their plates wins the game immediately. A plate is finished when it has the required number of matching fork cards placed underneath it.
Special Rules & Edge Cases
- Always 4 cards in hand: After drawing and playing, players should maintain 4 cards in hand (draw 1, play 1).
- Lost forks on swap: When plates are swapped via the Change Plate card, all fork cards beneath both plates are discarded — a significant setback for the player who had progress.
- Extra Plate stacking: An opponent can end up with more than 3 plates if targeted by multiple Extra Plate cards.
- Empty draw pile: If the draw pile runs out, shuffle the discard pile to form a new draw pile.
Player Reference
| Item |
Details |
| Players |
2-4 |
| Age |
5+ |
| Play time |
~15 minutes |
| Starting plates |
3 per player |
| Hand size |
4 cards |
| Fork colors |
Green, Red, Blue |
| Wild card |
Magic Fork (yellow) |
| Win condition |
First to clear all plates |