Euthia: Torment of Resurrection

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Euthia: Torment of Resurrection is an open-world fantasy RPG board game for 1-4 players that can be played cooperatively, competitively, or solo. Players take on the roles of unique heroes exploring a modular hex-based map, completing quests, fighting monsters, trading with merchants, mining resources, and growing their characters through branching ability paths and specialized equipment. The game is scenario-driven with sandbox elements – players choose their own path each game. There is no player elimination; defeated heroes simply resurrect at the Church and continue playing.

Components

Setup

  1. Select a scenario and follow its specific setup instructions. Each scenario has unique objectives, map layout, and thematic challenges.
  2. Lay out the modular map tiles as indicated by the scenario. The map changes each time you play.
  3. Place merchants, quest locations, mining hexes, and monster tokens on the map per the scenario guide.
  4. Each player selects a hero and takes their Hero board, miniature, starting equipment, and starting abilities.
  5. Place heroes at the designated starting location (typically near the Church).
  6. Prepare the various decks and supply areas.

Turn Structure

On each turn, a player may perform a set number of actions. Actions include:

Movement

Move your hero across hex tiles on the map. Different terrain types may cost different amounts of movement.

Combat

Engage monsters on the map. Combat uses dice with multiple mitigation options:

If defeated, your hero resurrects at the Church – you lose some resources but continue playing.

Quests

Visit quest locations to undertake and complete quests. Quests provide rewards including experience, gold, equipment, and story progression.

Trading

Visit one of three different merchants to buy and sell equipment, potions, and supplies. Each merchant offers different goods and prices.

Mining

Visit mining hexes to extract resources. There are three different types of mining hexes, each yielding different materials.

Character Growth

Spend experience to advance along branching ability paths. Each hero has unique skill trees offering different playstyles and specializations. Equip new weapons and armor to enhance your capabilities.

Actions

Equipment and Abilities

Elemental Essences

Four elemental types interact with the game world. Players can invoke elemental essences during combat and exploration for special effects.

Gaar Stones

Magical stones that allow dice manipulation. Breaking a Gaar stone lets you modify a die result, providing crucial mitigation of bad luck in combat.

Scoring / Victory Conditions

Competitive Mode

Players compete to achieve the scenario’s victory conditions first. Scenarios may require accumulating victory points, completing specific objectives, or defeating a final boss.

Cooperative Mode

All players work together to achieve the scenario’s shared objectives within a time limit or turn count.

Solo Mode

A single player controls one hero and attempts to complete scenario objectives.

Scenario Objectives

Each scenario has unique victory conditions and thematic challenges. The game is not a campaign – each scenario is self-contained and infinitely replayable due to the modular map and variable setup.

Special Rules & Edge Cases

Player Reference

Turn: Movement > Combat/Quest/Trade/Mine > Character advancement

Combat: Roll dice + modifiers > Spend mitigation points > Apply damage

Defeat: Resurrect at Church (no elimination)

Growth: Experience > Branch abilities > Equip gear > Invoke essences

Resources: Gold, elemental essences, Gaar stones, potions, mined materials

Win condition: Scenario-specific objectives (competitive, cooperative, or solo)