Entropy

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Entropy is a two-player abstract strategy game based on the conflict between order and chaos. One player plays as Order, trying to create palindromic patterns in rows and columns. The other plays as Chaos, trying to prevent those patterns. Chaos draws colored counters from a bag and places them on the board, while Order slides existing counters to form scoring patterns. After one game, players swap roles, and the highest combined score wins.

Components

Setup

  1. Place the board between the two players.
  2. Put all 49 counters in the bag.
  3. Decide who plays Order and who plays Chaos first.

Turn Structure

The game alternates between Chaos and Order actions:

  1. Chaos draws one counter from the bag (without looking) and places it on any empty square.
  2. Order may then slide any one counter on the board (including the one just placed) vertically or horizontally over any number of vacant squares, like a rook in chess. Only one counter may occupy a square.

This alternation continues until the board is full.

Actions

Chaos (Placing)

Order (Sliding)

Scoring / Victory Conditions

Patterns

A pattern is any sequence of counters in a row or column that reads the same forwards and backwards (a palindrome). A pattern scores points equal to the number of counters it contains.

All sub-patterns within a pattern also score. For example:

End of Game

When the board is completely full, score every horizontal and vertical line for patterns.

Winning

After scoring, players swap roles (Chaos becomes Order and vice versa) and play again. The player with the higher total score across both games wins.

Benchmarks

Special Rules & Edge Cases

Player Reference

Board: 7x7 grid, 49 counters (7 colors x 7 each)

Chaos turn: Draw 1 counter blindly, place on any empty square

Order turn: Slide 1 counter horizontally or vertically any distance (rook movement)

Scoring: Palindromic sequences in rows/columns; all sub-patterns also score

Win condition: Highest combined score over both games (each player plays both roles)