AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Eile mit Weile (German for “Hurry with Patience”) is a classic Swiss cross-and-circle board game similar to Parcheesi and Ludo, but with its own distinct rules. The game is among the most popular traditional board games in Switzerland. Players race their pieces around the board from start to home, with the ability to capture opponents’ pieces along the way. The board features unique character themes – a pedestrian (yellow), coachman (green), bicyclist (blue), and motorist (red) – each with a separate track.
On your turn:
A player must roll a 6 to move a piece from the starting base onto the first space of the track. Once on the board, the piece begins its journey around the track.
Move one of your active pieces (already on the board) forward by the number shown on the die.
If your piece lands on a space occupied by an opponent’s piece, the opponent’s piece is captured and sent back to its starting base. The captured piece must re-enter the board by rolling a 6.
When you roll a 6:
To move a piece into the home column (the colored safe area leading to the center), you must roll the exact number needed. Pieces in the home column cannot be captured.
The first player to move all 4 of their pieces into the home area (center of the board) wins the game.
Enter board: Roll a 6 to place a piece from base onto the track
Movement: Roll die, move one piece forward that many spaces
Capture: Land on opponent’s piece to send it back to base
Rolling 6: Enter a piece (mandatory if possible) + take another turn
Three 6s penalty: Turn ends, last moved piece returns to base
Home entry: Must roll exact number to enter home column
Win condition: First to move all 4 pieces home