Doom: The Boardgame

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Doom: The Boardgame is a tactical combat game based on the id Software video game. One player controls the invading demons while the other players (1-3) play as Space Marines defending the Union Aerospace Corporation’s Mars base. Marines explore maps, collect weapons and equipment, and fight through demons to complete objectives.

Components

Setup

  1. Choose a scenario from the scenario booklet.
  2. One player becomes the Invader; remaining players choose Marines.
  3. Assemble the map according to the scenario layout.
  4. Marines take starting equipment as specified.
  5. Invader takes their hand of Invader cards.
  6. Place starting figures as directed by the scenario.

Turn Structure

The game alternates between Marine turns and Invader turns.

Marine Turn

Each Marine gets a turn with actions. On your turn, you may perform actions using your action points (typically spending movement or attacks).

Invader Turn

The Invader player activates invader groups, spawns new demons, and plays Invader cards.

Actions

Marine Actions

Combat

Invader Actions

Scoring / Victory Conditions

Victory conditions vary by scenario:

Special Rules & Edge Cases

Player Reference

Marine Action Cost Effect
Move 1 space 1 MP Enter adjacent space
Attack Varies Roll weapon dice vs. target
Open Door Free Remove door token
Pick Up Item Free Take item from current space
Key Stats Marine Invader
Health Varies by character Varies by demon type
Weapons Collected during play Built into demon profile
Defense Armor-based Built-in