Destination London

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Destination London (part of the Destination series) is a roll-and-move family board game first published in 2004. Players compete as taxi drivers navigating London, visiting tourist attractions to earn money during a single shift. The game features risk elements like running out of gas or losing your driver’s license, along with bonus opportunities for special passengers. The Destination brand has spawned multiple city-specific versions.

Components

Setup

  1. Place the board in the center of the table.
  2. Each player chooses a taxi pawn and a starting location.
  3. Deal destination cards to each player – these are the tourist attractions you must visit.
  4. Distribute starting money to each player.
  5. Shuffle and place event cards as indicated.

Turn Structure

On your turn:

  1. Roll the Die: Roll and move your taxi along the routes on the board.
  2. Resolve Location: If you land on one of your destination card locations, reveal the card and collect the fare.
  3. Draw Event (if applicable): Some spaces trigger event card draws with special effects.
  4. Return Home: After visiting all destinations, race back to your starting point.

Actions

Moving

Visiting Destinations

Event Cards

Special Passengers

Scoring / Victory Conditions

The first player to visit all of their destination card locations and return to their starting point wins the game. In some variants, the winner is determined by total money earned across all visited destinations.

Special Rules & Edge Cases

Player Reference

Turn: Roll die → Move taxi → Visit destinations (collect fare) → Resolve events

Win: Visit all destination cards and return home first

Hazards: Running out of gas, losing your license

Scoring: Earn fares from visiting destination card locations