Death Stacks

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Death Stacks is a two-player abstract strategy game that is a variant of Sid Sackson’s Focus. Played on a 6x6 grid using checkers pieces, players move stacks whose height determines how far they can travel. A stack belongs to whichever player’s piece is on top. The goal is to capture or control all of the opponent’s pieces.

Components

Setup

Each player places their 12 checkers in a row along their back row of the 6x6 grid. Players sit on opposite sides.

Turn Structure

Players alternate turns. On your turn, move one stack that you control (your color is on top).

Actions

Moving a Stack

Landing / Stacking

Scoring / Victory Conditions

A player wins when the opponent has no stacks they control (no stacks with their color on top) and therefore cannot make a move.

Special Rules & Edge Cases

Player Reference

Movement: Stack height = number of spaces moved (exactly). 8 directions. Reflects off edges.

Control: Top piece determines stack ownership.

Stacking: Landing on another stack combines them; mover goes on top.

Win: Opponent has no controllable stacks (no stacks with their color on top).