Dawn of the Dead

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Overview

Dawn of the Dead is a two-player science fiction board wargame published by Simulations Publications, Inc. (SPI) in 1978, based on the George A. Romero zombie film of the same year. The game is set in a shopping mall on the day after a zombie apocalypse. One player controls four human survivors (two SWAT team members with M16 rifles and a man and woman armed with pistols) trapped in the mall. The other player controls the zombies trying to kill or infect the humans. The humans must link up and survive; the zombies must overwhelm them through numbers.

Components

Setup

  1. Lay out the mall map.
  2. The human player places the four survivor counters at their designated starting locations (spread across different areas of the mall).
  3. The zombie player places zombie counters at their starting positions (surrounding the mall and within certain areas).
  4. Place any item or objective markers as indicated.
  5. The human player goes first.

Turn Structure

Each game turn:

  1. Human Player Turn: Movement phase, then combat (firearms) phase.
  2. Zombie Player Turn: Movement phase, then melee combat phase.
  3. Infection Check: Check if any humans have been bitten and are turning into zombies.

Actions

Human Movement

Human Firearms

Zombie Movement

Zombie Melee Combat

Panic

Infection

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Human Goal: Link up survivors, use firearms to hold off zombies, survive

Zombie Goal: Close to melee range, kill or infect all humans

Turn: Human Move & Shoot → Zombie Move & Melee → Infection check

Key Threats: Berserk zombies (extra strength), panic (disables shooting), infection (human becomes zombie)

Humans: 2 SWAT (M16s) + 1 man + 1 woman (pistols)