Dark Souls – The Board Game

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Dark Souls: The Board Game is a cooperative dungeon crawl for 1-4 players based on the Dark Souls video game series. Players control Chosen Undead characters who explore tile-based dungeons, fight enemies in tactical encounters, and ultimately face bosses. When a character dies, the whole party returns to the bonfire and all enemies reset. Players must learn enemy attack patterns, manage limited resources (Sparks, Estus Flasks, Souls), and equip better gear to progress. The game culminates in a Mini Boss fight followed by a Main Boss fight.

Components

Setup

  1. Place Bonfire tile; set Mini Boss and Main Boss tiles aside. Shuffle 6 exploration tiles, lay out 4 around the Bonfire with aligned doorways. Place Fog Gate on farthest tile.
  2. Set Spark dial: 5 Sparks (1 player), 4 (2 players), 3 (3 players), 2 (4 players).
  3. Choose Mini Boss; set aside its model, Health dial, data card, behaviour cards, treasure.
  4. Separate encounter cards by level; place 1 facedown per tile matching boss data card’s difficulty progression (lower near Bonfire, higher farther).
  5. Each player selects a character, takes model, player board, starting equipment. Place 1 Estus Flask, 1 Heroic Action, 1 Luck token on board. Place Level Up tokens at Base stats.
  6. Build Treasure Deck from common + class-specific cards; place on Bonfire tile.
  7. Set up all remaining tokens within reach.

Turn Structure

Exploration Phase

Characters move from the Bonfire tile through doorways to explore. When entering a tile with a facedown encounter card, an encounter begins.

Encounter Structure

Encounters alternate between character activations and enemy activations:

  1. Character Activations: Each character activates once per round. During activation, a character can move, attack, use items, dodge, and block. Characters use Stamina from their endurance bar to perform actions.
  2. Enemy Activations: After all characters activate, enemies activate based on their data cards. Enemies follow specific AI targeting (closest character, highest taunt, etc.).
  3. Repeat until all enemies are defeated or a character dies.

After Encounters

Actions

Character Actions (during activation)

Bonfire Actions

Scoring / Victory Conditions

Boss Encounters

Special Rules & Edge Cases

Player Reference

Spark Counts: 1P=5, 2P=4, 3P=3, 4P=2

Character Stats: Strength, Dexterity, Intelligence, Faith (determine equipment requirements)

Dice Colors:

Game Flow:

  1. Explore tiles from Bonfire outward
  2. Encounter enemies on each tile
  3. Defeat all enemies → collect Souls and treasure
  4. Return to Bonfire to rest/shop/level up (costs 1 Spark, resets enemies)
  5. Defeat Mini Boss → reset, add better treasure
  6. Explore new tiles, defeat Main Boss → WIN

Key Resources: