Dao

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Dao is a two-player abstract strategy game played on a 4x4 grid. It won the Mensa Select award in 2001. The game has a single movement rule and three ways to win. Players alternate turns sliding their pieces as far as possible in a chosen direction. The simplicity of the rules belies a surprisingly deep strategic game.

Components

Setup

Players place their pieces in an X pattern across the board: each player’s 4 pieces are placed diagonally from corner to corner. One player occupies two opposite corners and the diagonal between them; the other player occupies the other two corners and their diagonal.

Turn Structure

Players alternate turns. On your turn, move one of your pieces.

Actions

Movement

Scoring / Victory Conditions

A player wins by achieving any one of these three formations:

Formation Description
Four in a Row Place all 4 of your pieces in a horizontal or vertical line. (Diagonal lines do NOT count.)
Four Corners Occupy all 4 corner spaces of the board with your pieces.
2x2 Square Form a 2x2 square of your pieces anywhere on the board.

Special Rules & Edge Cases

Player Reference

Movement: Slide 1 piece in any of 8 directions; must go as far as possible

Win Conditions (any one):

  1. Horizontal or vertical 4-in-a-row
  2. Occupy all 4 corners
  3. Form a 2x2 square anywhere

Board: 4x4 grid, 4 pieces per player, no captures