Dablot Prejjesne

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Dablot Prejjesne is a traditional Sami (Lappish) abstract strategy board game for two players, similar to Alquerque and checkers. One player controls the Sami tribe (King, Prince, and Warriors) while the other controls the Landowner party (Landowner, Son, and Peasants). The game features a ranked capture system where pieces can only capture pieces of equal or lower rank. The goal is to capture all of your opponent’s pieces.

Components

Setup

Place all 30 pieces per side on the board. Each player’s pieces fill their half of the board on the intersections.

Turn Structure

Players alternate turns. On your turn, move one piece or make a capture.

Actions

Movement

All pieces move the same way: one step along any line (horizontal, vertical, or diagonal) to an adjacent empty intersection.

Capture

A piece captures by jumping over an adjacent enemy piece to a vacant intersection beyond it, in any direction along the lines. Multiple captures in sequence are possible in a single turn.

Rank-based capture restrictions:

Piece Can Capture
Sami King All pieces (Landowner, Son, Peasants)
Landowner All pieces (Sami King, Prince, Warriors)
Sami Prince Son, Warriors, Peasants (NOT the Landowner)
Landowner’s Son Prince, Warriors, Peasants (NOT the Sami King)
Warriors Peasants and other Warriors
Peasants Warriors and other Peasants

The King and Landowner are equal rank and can capture each other.

Mandatory Capture

In modern play, if a capture is available, it must be taken. If multiple captures are possible, the player may choose which one to make.

Scoring / Victory Conditions

A player wins by capturing all of the opponent’s pieces. A draw may occur by mutual agreement or if a set number of turns pass without a capture.

Special Rules & Edge Cases

Player Reference

Pieces per side: 1 Leader + 1 Second + 28 Soldiers = 30

Rank hierarchy (Sami / Landowner):

  1. King / Landowner (captures all)
  2. Prince / Son (captures all except opposing leader)
  3. Warriors / Peasants (captures only equal or lower rank)

Win condition: Capture all enemy pieces