AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Dobutsu shogi (Let’s Catch the Lion!) is a simplified shogi variant for two players on a 3x4 grid. Each player controls 4 animal pieces with different movement abilities. Win by capturing the opponent’s Lion or advancing your own Lion to the far rank.
Each player places their 4 pieces on their nearest row (rank 1) and second row (rank 2):
Players alternate turns. On each turn, a player performs exactly one action.
| Piece | Movement |
|---|---|
| Lion | One square in any direction (all 8 squares) |
| Elephant | One square diagonally (4 diagonal squares) |
| Giraffe | One square orthogonally (4 adjacent squares: up, down, left, right) |
| Chick | One square forward only |
| Hen (promoted Chick) | One square in any direction except diagonally backward (6 squares) |
Move your piece onto a square occupied by an opponent’s piece. The captured piece switches sides and goes into your hand for later dropping. A captured Hen reverts to a Chick.
When a Chick reaches the farthest rank, it promotes to a Hen (flipped over).
Two ways to win:
If the same position occurs three turns in a row, the game is a draw. Perpetual check is also a draw.
| Piece | Moves | Special |
|---|---|---|
| Lion | All 8 directions | Capture = lose; advance to far rank = win |
| Elephant | 4 diagonals | – |
| Giraffe | 4 orthogonals | – |
| Chick | Forward 1 | Promotes to Hen at far rank |
| Hen | 6 directions (not diag. back) | Reverts to Chick if captured |
| Win Conditions |
|---|
| Capture opponent’s Lion |
| Move your Lion to opponent’s back rank (not into check) |
| Draw: same position 3 turns in a row |