Cosmic Coasters

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Cosmic Coasters is a strategy game where players teleport ships between moons, battling opponents using Rock-Paper-Scissors combat. Each moon has special terrain including Teleport Pads, Control Points, and Factories. The goal is to transport one of your ships back home from any opponent’s Teleport Pad by controlling their teleportation system.

Components

Setup

  1. Each player places their 7 ships onto their home moon, leaving 2 Factories empty.
  2. Play Rock-Paper-Scissors to determine who goes first.
  3. If fewer than 4 players, extra moons cannot be visited.

Turn Structure

On each turn, a player performs exactly one of three actions:

  1. Teleport a ship
  2. Build a ship
  3. Move a ship one space

Actions

Teleport:

Build:

Move/Combat:

Special Powers (one per player/moon):

Power Effect
Teleport Inhibitor (Stinging Defense) Opponents must win a round of RPS before teleporting to your moon; ties allow landing only on empty spaces
Warning System When attacked and you win, opponent’s ship is destroyed
Rapid Transit May move 1 or 2 spaces; cannot jump over ships; if 2-space attack fails, choose which space to remain in
(4th power varies) When someone teleports onto your ship, you may escape into any adjacent empty space; if trapped, destroyed

Scoring / Victory Conditions

Win: Be the first to transport one of your ships back to your home moon from any opponent’s Teleport Pad.

Elimination: When a player has only 1 ship left on their home moon, they lose and are eliminated. Their remaining home ship and all their ships on other moons are destroyed. Their moon remains in play.

Special Rules & Edge Cases

Player Reference

Action Requirement
Teleport Sole occupier of 2+ Control Points around a Teleport Pad
Build Occupy 2 Control Points flanking an empty Factory + have spare parts
Move Enter any connected space (1 space normally)
Combat Resolved by Rock-Paper-Scissors
Win condition Get a ship home from opponent’s Teleport Pad