Conspirateurs

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Conspirateurs is a traditional French board game, likely invented before 1800 but after the French Revolution (1789). It resembles Halma and Chinese Checkers – players hop over friendly or enemy pieces to reach sanctuary spaces on the board edges. Players attempt to bring all their conspirateurs from a central meeting place to the 39 shelter holes on the board perimeter.

Components

Setup

  1. The board begins empty.
  2. Players choose their color and take all cones of that color.
  3. Each player places one cone before them so everyone knows which color belongs to which player.

Player counts and pieces:

Players Colors Used Cones per Player
2 Black, White 21 each
3 Black, White, Red 15 each
4 (teams) Black+Blue vs White+Red 11 each

Turn Structure

The game has two phases:

Phase 1: Drop Phase

Phase 2: Move Phase

Actions

Moving a Cone:

Leaping:

Sanctuary Lock:

Scoring / Victory Conditions

The first player to bring all their conspirateurs to sanctuary spaces (shelter holes on the board perimeter) wins the game.

4-player variant: The first partnership to bring all their conspirateurs to sanctuaries wins.

Special Rules & Edge Cases

Player Reference

Phase Action
Drop Place 1 cone in the 9x5 center area
Move Move 1 cone: step or multi-leap