Condottiere

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Condottiere is a card-driven area control game set in Renaissance Italy. Players are condottieri (mercenary leaders) competing to control regions on a map. Each round focuses on one region, with players playing mercenary cards and special cards to win battles. The first player to control a set number of adjacent or total regions wins.

Components

Setup

  1. Place the board in the center of the table.
  2. Shuffle all cards and deal 10 to each player.
  3. Place the Condottiere figure on any region.
  4. Each player takes control markers of their color.
  5. The starting player is chosen randomly.

Turn Structure

Battle Round

  1. The Condottiere holder chooses a region for battle (places the figure there).
  2. Starting with the Condottiere holder, players take turns clockwise. Each turn, a player either plays one card or passes.
  3. Once a player passes, they cannot play more cards that round.
  4. The round ends when all players have passed.
  5. The player with the highest total mercenary strength wins the region and places their control marker.
  6. The winner takes the Condottiere figure and chooses the next battle location.
  7. All played cards are discarded. Remaining hand cards are kept.
  8. If the draw pile has enough cards, each player draws back up to a hand of cards. If not, reshuffle the discard pile.

Actions

Mercenary Cards (Values 1-10)

Play face up in front of you. Their values sum to determine your battle strength.

Special Cards

Scoring / Victory Conditions

Victory depends on the number of players:

Special Rules & Edge Cases

Player Reference

Players Adjacent Regions to Win Total Regions to Win
2 5
3 4 6
4 3 5
5 3 4
6 3 4