Cobra: Game of the Normandy Breakout

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Overview

Cobra: Game of the Normandy Breakout is a hex-and-counter wargame covering the Allied breakout from the Normandy beachhead in July-August 1944, specifically Operation Cobra. One player commands the Allied forces (American, British, Canadian) attempting to break through German defensive lines, while the other commands the German forces trying to contain the breakout. The game uses a traditional IGO-HUGO turn structure with combat resolution tables.

Components

Setup

  1. Place the map centrally.
  2. Set up Allied and German units in their historical starting positions as indicated in the scenario setup instructions.
  3. Place the turn marker on the first turn space.
  4. Determine which player plays which side (Allied or German).

Turn Structure

Each game turn represents a specific period of the campaign. A full turn consists of:

  1. Allied Player Turn:
    • Movement Phase: Move Allied units up to their movement allowance.
    • Combat Phase: Resolve attacks against adjacent German units.
  2. German Player Turn:
    • Movement Phase: Move German units.
    • Combat Phase: Resolve attacks against adjacent Allied units.
  3. Administrative Phase: Check victory conditions, advance the turn marker.

Actions

Movement

Combat

Reinforcements

Scoring / Victory Conditions

Victory conditions depend on the scenario:

Special Rules & Edge Cases

Player Reference

Combat Odds Typical Results
1:2 or less Attacker at high risk
1:1 Even odds, both sides at risk
2:1 Attacker favored
3:1+ Strong attacker advantage
Terrain Defense Modifier
Clear None
Bocage Defender bonus
Town Defender bonus
River (crossing) Attacker penalty