City of the Great Machine is an asymmetric one-vs-many steampunk board game. One player controls the Great Machine, a steam-powered AI ruling the city with an iron grip. The other players are Heroes fighting to free citizens from its control. The Great Machine wins by completing the Master Plan before the Heroes can awaken enough citizens to revolt. The Heroes win by raising the city’s discontent to trigger a revolution.
Components
1 modular city game board (districts)
Great Machine dashboard
Hero character boards (multiple heroes)
Servant miniatures and tokens
Citizen tokens (with awakened/oppressed states)
Event cards, action cards
Master Plan track
Discontent track
Various tokens and markers
Setup
Assemble the modular city board.
The Great Machine player takes the dashboard and servant miniatures.
Each Hero player selects a hero and takes their character board and starting equipment.
Place citizen tokens on districts as indicated.
Set up the Master Plan track and Discontent track.
Distribute starting cards and tokens per scenario.
Turn Structure
Great Machine Turn
Advance Master Plan: Move the Master Plan marker forward.
Deploy Servants: Place servant units on the board.
Take Actions: Move servants, oppress citizens, build machines, play event cards.
Hidden Movement: The Great Machine’s master servant moves secretly.