City of Chaos

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

City of Chaos is a story-driven fantasy adventure board game set in the city of Byronitar, whose inhabitants are threatened by forces of entropy. Originally published in 1996, the game combines tile-based exploration, paragraph-book storytelling, card-based combat, and puzzle-solving. Players explore a randomly generated city, encounter characters, fight monsters, collect treasures, and seek clues to uncover and defeat the source of chaos afflicting the city.

Components

Setup

  1. Place the starting city tile in the center.
  2. Each player selects a character and takes the corresponding character sheet.
  3. Set starting equipment and stats as indicated.
  4. Place the encounter card decks and tile stacks within reach.
  5. Keep the Tome of Chaos accessible to all players.
  6. Place character tokens on the starting tile.

Turn Structure

On your turn:

  1. Move your character to an adjacent tile or explore a new area.
  2. Explore — if moving to an unexplored edge, draw and place a new city tile.
  3. Encounter — draw encounter cards for the new area and resolve them using the Tome of Chaos.
  4. Combat (if triggered) — resolve using the card-based combat system.
  5. Collect clues, treasure, or other rewards.

Actions

Explore

Story Encounters

Combat

Level Up

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Exploration Place new tiles to reveal the city
Encounters Read Tome of Chaos paragraphs, make choices
Combat Card-based resolution
Goal Find and defeat the source of chaos
Progression Level up through experience