Catan Histories: Merchants of Europe

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Catan Histories: Merchants of Europe is a standalone Catan game set in medieval Europe where players are merchants establishing trade routes between major cities. Players build trading posts, hire merchants, and create trade routes to deliver goods across Europe. The game uses Catan-style resource collection and dice rolling but replaces settlement-building with a merchant trading network. Victory points are earned by establishing trade connections and delivering goods.

Components

Setup

  1. Place the Europe board centrally.
  2. Each player takes merchant figures, trading posts, and trade route markers.
  3. Place starting trading posts on designated cities.
  4. Distribute starting resources.

Turn Structure

  1. Roll Dice: Cities with matching numbers produce resources and/or commodities for adjacent trading posts.
  2. Trade: Exchange resources with other players.
  3. Build/Expand: Build trade routes, establish trading posts, hire merchants, or buy development cards.

Actions

Scoring / Victory Conditions

First player to reach 13 victory points wins. Points come from trading posts, completed deliveries, special achievements, and development cards.

Special Rules & Edge Cases

Player Reference

Win condition: First to 13 VP VP sources: Trading posts, deliveries, achievements, development cards