AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Cardino is a tile-placement game from Milton Bradley where players place square tiles showing playing card suits (hearts, diamonds, clubs, spades) onto a grid board. Players try to create rows and columns of matching suits to score points. The game combines elements of dominoes-style placement with card suit matching.
Distribute tiles equally among players. Place the board in the center of the playing area.
On each turn, a player places one of their tiles onto an empty space on the grid board. Tiles must be placed adjacent to a previously placed tile. Players try to create lines of matching suits (horizontally or vertically) to score points.
Points are scored for creating lines of matching card suits. Longer lines score more points. The player with the most points when all tiles have been placed wins.
| Action | Effect |
|---|---|
| Place tile | Add to board adjacent to existing tiles |
| Score | Points for matching suit lines created |
| Win | Most points when all tiles are placed |