Cacao

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

In Cacao, players are tribal chiefs leading their people to prosperity through the cultivation and trade of cacao — the “Fruit of the Gods.” Players place worker tiles and jungle tiles in an expanding checkerboard pattern, activating workers to harvest cacao, sell at markets, mine gold, worship the sun, and visit temples. The player with the most gold at the end wins.

Components

Setup

  1. Each player takes their Village board, water carrier, and Worker tiles in their chosen color.
  2. Place water carrier on the “-10” water field of the Village board.
  3. Tile removal by player count:
    • 2 players: Remove specified tiles from each player’s supply and from the Jungle
    • 3 players: Remove 1x 1-1-1-1 and 1x 2-1-0-1 per player
    • 4 players: No removal
  4. Each player shuffles their Worker tiles into a face-down draw pile; draws 3 as starting hand.
  5. Place the 2 starting Jungle tiles (1 single plantation + 1 market, selling price 2) face-up diagonally in the center.
  6. Shuffle remaining Jungle tiles into a face-down draw pile; draw 2 face-up as the Jungle display.
  7. Sort gold coins, cacao fruits, and sun tokens into supplies.

Turn Structure

Play proceeds clockwise starting with the oldest player. Each turn has these steps:

A) Place 1 Worker Tile

Choose 1 Worker tile from your hand and place it adjacent to one or more Jungle tiles. Orient it however you wish.

Placement rules:

B) Fill Jungle Spaces

If the newly placed Worker tile causes an empty Jungle space to be bordered by 2 or more Worker tiles, that space must be filled. Choose a Jungle tile from the display.

C) Perform Jungle Tile Actions

Each worker on the newly placed Worker tile that borders a Jungle tile is activated. Perform the corresponding action.

If Jungle spaces were filled this turn, all players with workers on previously placed tiles now bordering the new Jungle tiles also activate.

Key rule: Each worker is activated exactly once during the entire game.

Actions on one edge must be completed before actions on another edge. Players may choose not to perform individual actions.

End of Turn

Actions

Plantation

For each worker on the adjacent edge, take 1 cacao fruit from the supply. Store on your Village board (max 5 storage spaces).

Market

For each worker on the adjacent edge, sell 1 cacao fruit from your storage at the price shown (2, 3, or 4 gold per fruit).

Gold Mine

For each worker on the adjacent edge, take gold equal to the mine’s value (1 or 2 gold per worker).

Water

For each worker on the adjacent edge, advance your water carrier one space forward on the water track.

Sun Worshiping Site

For each worker on the adjacent edge, take 1 sun token from the supply.

Temple

Scored at end of game only — not activated during play.

Scoring / Victory Conditions

End of Game

The game ends after the round in which all players have placed their last Worker tile.

Final Scoring

  1. Temples: Scored individually. The player in 1st place gets the higher gold reward; 2nd place gets the lower reward. (Flip scored temples over.)
  2. Sun tokens: 1 gold each.
  3. Water track: Add or subtract the value of the water field where your carrier stands (ranges from -10 to +16).
  4. Add up all gold.

Leftover cacao fruits are worth nothing.

The player with the most gold wins. Tiebreaker: most cacao fruits. If still tied, shared victory.

Special Rules & Edge Cases

Player Reference

Jungle Tile Action per Worker
Plantation Take 1 cacao fruit
Market (2/3/4) Sell 1 cacao fruit for listed price
Gold Mine (1/2) Take gold equal to value
Water Advance water carrier 1 space
Sun Worshiping Take 1 sun token
Temple End-game scoring only

Water Track Values: -10, -4, -1, 0, +2, +4, +7, +11, +16

Worker Tile Distributions: