Burg der 1000 Spiegel

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Burg der 1000 Spiegel (Mirror Mansion / Castle of 1000 Mirrors) is a memory and deduction game where players explore a castle filled with mirrors, trying to find specific treasures. Players move a shared pawn around the castle, look through windows to spot treasures reflected in moveable mirrors, and collect jewels for each treasure correctly found. The player with the most jewels at the end wins.

Components

Setup

  1. Place the game board in the center of the table.
  2. Insert all treasure windows into their slots around the castle, with one slot left open.
  3. Place the mirrors in the center of the board in their starting positions.
  4. Place the player pawn on the starting space.
  5. Give each player a starting supply of jewels (or place the jewel supply nearby).

Turn Structure

On each turn, the current player:

  1. Chooses any treasure window and lifts it out (showing it to all players), then swaps it with the open window position.
  2. Rolls the dice and moves the pawn that number of spaces clockwise.
  3. The space landed on indicates which treasure the player must find by looking through the corresponding window.
  4. The player may optionally move up to 3 mirrors in the center of the board (must move at least 1).
  5. The player looks through the window to try to spot the required treasure reflected in the mirrors.
  6. If successful, the player earns jewels.

Actions

Swap a Treasure Window:

Move the Pawn:

Adjust Mirrors:

Search for Treasure:

Scoring / Victory Conditions

Players earn jewels for each treasure they successfully find. The game ends when a predetermined condition is met (typically when the treasure supply runs out or a set number of rounds have been played). The player with the most jewels wins.

Special Rules & Edge Cases

Player Reference

Step Action Required?
1 Swap a treasure window with the open slot Yes
2 Roll dice and move pawn Yes
3 Move 1-3 mirrors Yes (at least 1)
4 Look through window for target treasure Yes

Win condition: Most jewels when the game ends Key skill: Memory (treasure positions) + spatial reasoning (mirror reflections)