Overview
Bull’s-Eye Ball is an electronic dexterity game where players bounce small metal balls off a trampoline into scoring zones on a rotating game unit. The game features multiple play modes including timed challenges and point targets. Players aim to score points by landing balls in the bull’s-eye, inner ring, and outer ring of the spinning target.
Components
- 1 electronic game unit with spinning target, trampoline, and light/sound effects
- 10 metal balls
- Battery compartment (requires batteries, not included)
Setup
- Insert batteries into the game unit.
- Turn the game on using the “on/off” button or “turbo on” switch.
- Place the 10 metal balls in the designated drop-in tray.
- Select a game mode.
Turn Structure
Game play varies by mode. The basic cycle is:
- Select a game mode by pressing the appropriate button.
- When the game signals to start, begin bouncing balls off the trampoline.
- Aim for the spinning target — the bull’s-eye scores the most points.
- The game announces scores via electronic sound effects and lights.
- The mode ends when time runs out or the point target is reached.
Actions
Bouncing Technique
- Drop or toss a metal ball onto the trampoline surface.
- The ball bounces upward toward the rotating target.
- Aim and angle your tosses to land balls in the scoring zones.
Scoring Zones
| Zone | Points |
|——|——–|
| Bull’s-eye (center) | 3 points |
| Inner ring | 2 points |
| Outer ring | 1 point |
Scoring / Victory Conditions
Game Modes
The game includes 5 exciting modes:
- 30 Second Blitz: Score as many points as possible in 30 seconds.
- 25 Point Rush: Be the first to reach exactly 25 points.
- Bulls-Eye Ace: Score a set number of bull’s-eyes to win.
- Target Master: Hit specific targets as called out by the game.
- Practice Mode: Free play with no time limit or point target.
In multiplayer modes, players take turns or play simultaneously depending on the mode selected.
Special Rules & Edge Cases
- If the game unit does not respond, press the RESET button on the bottom of the unit.
- Balls that miss the target entirely score 0 points.
- The spinning target changes speed in some modes, increasing difficulty.
- Keep the game on a flat, stable surface for best results.
- If hands get tired during extended play, take a break.
Player Reference
| Mode |
Objective |
| 30 Second Blitz |
Most points in 30 seconds |
| 25 Point Rush |
First to 25 points |
| Bulls-Eye Ace |
Score bull’s-eyes |
| Target Master |
Hit called targets |
| Practice |
Free play |
Scoring: Bull’s-eye = 3, Inner = 2, Outer = 1