Brax

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Brax is a two-player abstract strategy board game invented in 1889 in America by Frederic B. Denham of New York City. Also known as Jinx, it is played on an 8x8 board with colored-path borders between cells. Players move pieces along these colored paths, attempting to capture all of the opponent’s pieces. A unique mechanic allows a player to call “Brax” to force the opponent’s threatened piece to move on their next turn.

Components

Setup

  1. Place the board between players.
  2. Each player takes 7 pieces of their color.
  3. Place all pieces in the starting diamonds on either side of the board as indicated.
  4. Each cell has 3 sides in one color and 1 side in the second color.

Turn Structure

Players alternate turns. On each turn, a player moves one piece according to the movement rules and may optionally call “Brax.”

Actions

Move a Piece:

Capture:

Call “Brax”:

Scoring / Victory Conditions

A player wins by capturing all of their opponent’s pieces.

Special Rules & Edge Cases

Player Reference

Condition Movement
Piece color matches path color Move up to 2 spaces
Piece color does not match Move 1 space

Capture: Land on opponent’s piece Brax call: After moving, if threatening an opponent’s piece — forces opponent to move that piece next turn Win condition: Capture all opponent’s pieces