Blockade

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Blockade is an abstract strategy board game for 2–4 players created by Philip Slater in 1975. Players move pawns across an 11×14 grid while placing walls to obstruct opponents. The objective is to be the first player to move both of their pawns from their starting corner to the opponent’s starting corner. Combining movement and wall placement creates a tense strategic game of blocking and path-finding.

Components

Setup

  1. Each player takes 2 pawns of their chosen color.
  2. Each player receives 9 green (vertical) walls and 9 blue (horizontal) walls.
  3. Place pawns on the starting positions in each corner of the board (diagonal corners for 2 players, all 4 corners for 4 players).
  4. All walls begin off the board.

Turn Structure

On each turn, a player performs two actions in order:

  1. Move a pawn: Move one of your two pawns 1 or 2 spaces. Movement can be horizontal, vertical, or any combination (including an L-shape). Pawns cannot move through walls or other pawns.
  2. Place a wall: Place one wall from your supply on the board. Green walls are placed on vertical edges; blue walls are placed on horizontal edges. Walls block movement between two adjacent squares.

Actions

Moving Pawns

Placing Walls

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Turn Phase Action
1. Move Move one pawn 1–2 spaces
2. Place Wall Place one green (vertical) or blue (horizontal) wall
Player Setup Pieces
Pawns 2 per player
Green walls 9 per player (vertical)
Blue walls 9 per player (horizontal)

| Victory | Move both pawns to opponent’s starting corner | |———|———————————————–|