Block Mania

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Block Mania is a two-player board game published by Games Workshop in 1987, set in the Judge Dredd universe. Each player controls the residents of a Mega-City One city block engaged in an all-out inter-block war. Players recruit citizens, arm them with weapons ranging from spray paint to heavy lasers, and attack the opposing block. The goal is to cause as much structural damage to the enemy’s block as possible before the Judges arrive to end the fighting. The player whose block is the least damaged when the game ends wins.

Components

Setup

  1. Each player takes one city block board and places it in front of them.
  2. Separate the card deck: set aside the Judge cards (endgame triggers). Shuffle the remaining cards.
  3. Each player receives a starting allotment of citizen counters placed in their block.
  4. Place weapon and equipment counters nearby as a supply.
  5. Determine first player.

Turn Structure

Each turn follows a sequence of phases:

1. Card Phase

2. Movement Phase

3. Combat Phase

4. Damage Phase

5. End Phase

Actions

Recruiting Citizens

Arming Citizens

Attacking the Enemy Block

Dirty Tricks

Scoring / Victory Conditions

Special Rules & Edge Cases

Fire

Building Collapse

Special Citizens

Mega-Mania Expansion

Player Reference

Phase Action
Card Draw and play cards
Movement Move citizens within/between blocks
Combat Attack enemies and structures
Damage Apply structural damage, fire, collapse
End Check for Judge arrival
Weapon Type
Spray Paint Vandalism/marking
Spit Gun Basic ranged
Stump Gun Medium ranged
Flamethrower Area/fire damage
Heavy Laser High damage/structural

| Victory | Least damaged block when Judges arrive | |———|—————————————|