Billabong

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Billabong is a strategy racing game where each player controls a team of five kangaroos racing clockwise around a lake (the billabong) in the center of the board. Kangaroos can walk one space or make chain jumps over other kangaroos (of any color). The first player to get all five kangaroos across the finish line wins.

Components

Setup

  1. Players take turns placing one kangaroo at a time on any vacant square on the board until all 10 kangaroos have been placed.
  2. Kangaroos do not need to start on the starting line – strategic placement further back may allow for longer jump chains.
  3. Red moves first.

Turn Structure

On your turn, choose one kangaroo and either walk or jump.

Actions

Walking

Jumping

Jumping restrictions:

  1. Only one pivot kangaroo per individual jump.
  2. The kangaroo must not land on top of another kangaroo.
  3. The kangaroo must not jump off the board.
  4. The kangaroo must not jump across any part of the billabong. (However, diagonals that join at the corners of the billabong are legal.)

Using the Referee Kangaroo

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Movement Type Description
Walk Move 1 square in any direction (8 possible directions) to a vacant square
Jump Leap over a pivot kangaroo to an equal distance on the other side (must be same line, must land on vacant square)
Chain jump Multiple jumps in one turn (optional; may stop at any point)
Key Rules Detail
Board size 16 x 14 squares
Kangaroos per player 5
Win condition All 5 kangaroos across finish line
Direction Clockwise around the billabong
First move Red