Overview
Bausack is a dexterity and negotiation game in which players build precarious towers from oddly shaped wooden blocks. On each turn, a player either auctions off a block (Build) or forces another player to accept one (Push). Players bid with a limited pool of tokens and must carefully balance their tower while managing their resources. The last player with a standing tower wins.
Components
- 70 wooden building blocks (various unusual shapes)
- 1 bean sack
- 1 height measurer
- Tokens (10 per player)
- Instructions
Setup
- Place all 70 wooden pieces on the table within easy view and reach of all players.
- Give each player a pool of 10 tokens, which must remain plainly visible to all players.
- Each player should have a flat, stable play area roughly 2 feet square.
- The youngest player goes first; play proceeds clockwise.
Turn Structure
On your turn, you have two options: Build or Push. Once the action is resolved, the turn passes to the next player clockwise.
Actions
Build
- Select a piece from the central pile. You may pick up and examine any piece(s), but you may not touch your tower or anyone else’s tower with them.
- Choose an opening bid, which can be zero.
- Starting with the next player clockwise, players may either pass or set a higher bid (up to the number of tokens they have remaining).
- If a player passes, they may no longer bid on that piece.
- The highest bidder pays that amount to the bank and immediately places the piece on their tower.
- If the piece is the player’s first, it becomes their foundation.
- If the active player is outbid, they must either choose another piece to Build or switch to a Push action.
Push
- Select a piece from the central pile. You may examine pieces but may not touch any tower.
- The piece goes to the next player clockwise, who must either:
- Accept the piece and immediately place it on their tower, OR
- Pay 1 token to the bank to pass it to the next player.
- Each time the piece is passed, the cost of passing increases by 1 token:
- 1st pass: 1 token
- 2nd pass: 2 tokens
- 3rd pass: 3 tokens
- And so on.
Scoring / Victory Conditions
- The winner is the player whose tower is the last one standing, even if only briefly before it collapses.
- If all pieces have been successfully placed and more than one player remains, the game ends in a draw.
Special Rules & Edge Cases
Foundation and Tower
- The first piece placed is the foundation and is the only piece allowed to touch the table surface.
- All subsequent pieces must be balanced on the foundation or on another piece in the tower.
Placing Pieces
- Once you accept a piece, you must place it before play can proceed.
- You may not touch your tower or move pieces already placed.
- However, you may use an accepted piece to adjust the position of pieces already on your tower.
- Once you let go of a piece, it is placed and cannot be picked up or adjusted (except by using a subsequent accepted piece).
Tower Collapse
- A tower has collapsed if, at any time and for any reason, a piece other than the foundation touches the table surface. This includes pieces being placed.
- When a tower collapses, that player is eliminated: all their pieces return to the supply and all tokens return to the bank.
- If a tower collapses on a player’s turn before they choose a piece, they may use the newly available pieces.
- A collapsing tower may knock into another player’s tower and cause it to collapse as well.
Token Pool
- Players start with exactly 10 tokens and do not gain any more during the game.
- Spent tokens go to the bank and are not recoverable.
Player Reference
| Action |
Description |
Cost |
| Build (bid) |
Auction a piece; highest bidder places it |
Bid amount in tokens |
| Build (zero bid) |
Take a piece for free if no one outbids |
0 tokens |
| Push (accept) |
Accept a pushed piece and place it |
Free |
| Push (pass, 1st) |
Refuse a pushed piece |
1 token |
| Push (pass, 2nd) |
Refuse a pushed piece |
2 tokens |
| Push (pass, nth) |
Refuse a pushed piece |
n tokens |
Win condition: Last tower standing wins. If all pieces placed with multiple towers standing, it is a draw.