Battlestar Galactica Collectable Card Game

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

The Battlestar Galactica Collectible Card Game is a two-player CCG published by WizKids in 2006, based on the reimagined Battlestar Galactica television series. Players build decks of at least 60 cards (with no more than four of any one card) representing characters, ships, events, and locations from the show. The game features an influence-based victory system where players compete to accumulate 20 influence or reduce their opponent to zero influence. The game was discontinued after the release of the Betrayal expansion.

Components

Setup

Each player shuffles their deck and draws an opening hand. Both players start with a base influence level. Place influence trackers. Determine the first player.

Turn Structure

Each turn consists of:

  1. Draw Phase: Draw cards from your deck.
  2. Deployment Phase: Play character, ship, and location cards by paying their costs.
  3. Action Phase: Activate characters and ships to perform actions, including attacks.
  4. Crisis Phase: Resolve any crisis events in play.
  5. End Phase: Discard excess cards, resolve end-of-turn effects.

Actions

Scoring / Victory Conditions

A player wins by achieving 20 influence or reducing their opponent’s influence to zero. Influence is gained through successful attacks, completed objectives, and card effects. Influence is lost when the opponent’s attacks succeed unblocked.

Special Rules & Edge Cases

Player Reference

Card Type Role
Character Deployed for abilities and combat
Ship Military combat units
Event One-time special effects
Location Ongoing strategic benefits
Crisis Challenges requiring response
Win Condition Method
Reach 20 Influence Accumulate through actions
Opponent at 0 Influence Reduce via successful attacks