Balconia

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Balconia is a light two-player tactical game published by Ares Games (designed by Red Cat Games) in which players build an apartment complex block by block, filling a 5x5 grid. Each turn, one player selects a building block and chooses which two sides are available, while the other player picks one of those sides and places it. Players score points based on the balconies and elements facing their side of the building.

Components

Setup

  1. Place the building frame between the two players, one on each side.
  2. Shuffle or randomly arrange the 15 building blocks face-down.
  3. Determine who goes first (the “Chooser” for the first turn).

Turn Structure

Each turn involves two roles: the Chooser and the Placer.

  1. The Chooser reveals a building block.
  2. The Chooser selects which two adjacent sides of the block will be the scoring sides (one facing each player).
  3. The Placer picks one of those two orientations and places the block in the grid, adjacent to previously placed blocks.
  4. Roles alternate each turn.

Actions

Scoring / Victory Conditions

The game ends when all 15 blocks have been placed in the grid (filling the 5x5 frame, minus the center or corners depending on the specific edition).

Each player tallies points for the balcony elements on their side of the building. Points are awarded based on the specific elements showing on the blocks facing the player, including:

The player with the highest total score wins.

Special Rules & Edge Cases

Player Reference

Turn roles:

  1. Chooser: Reveals block, picks 2 adjacent sides to offer
  2. Placer: Picks orientation, places in grid

Game end: All 15 blocks placed

Win condition: Most points from balcony elements on your side of the building