Ausbrecher AG

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Ausbrecher AG is a betting and racing game for 2-6 players in which prisoners race to escape the island prison of Monte Ganovo by reaching their boats. Players secretly predict the finishing order and then try to influence the race so that their predictions come true. With 7 prisoners and 5,400 possible finishing orders, each game unfolds differently.

Components

Setup

  1. Place the game board in the center of the table.
  2. Place all 7 prisoner pawns at the starting position on the island.
  3. Each player receives prediction cards/materials.
  4. Each player secretly writes down their predicted order of which prisoners will reach their boats first, second, third, etc.

Turn Structure

On each turn, players play cards or roll dice to move prisoner pawns along the track toward the boats. The specifics of movement depend on the card or die result.

Actions

Scoring / Victory Conditions

After all prisoners have reached their boats (or the game otherwise ends), players reveal their predictions. Players score points based on how accurately their predictions matched the actual finishing order:

The player with the most points from correct predictions wins.

Special Rules & Edge Cases

Player Reference

Game flow: Predict (secret) -> Race (take turns moving prisoners) -> Reveal & Score

Win condition: Most points from correctly predicted finishing positions

Players: 2-6, ages 10+