Asteroid

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Asteroid is a two-player science fiction board game published by Game Designers’ Workshop (GDW) in 1980. A mad scientist has programmed a computer-controlled asteroid to crash into Earth, threatening an extinction-level event. One player assembles a team of adventurers (accompanied by Sasha the dog) who must infiltrate the asteroid’s cave system and activate the self-destruct sequence. The other player controls the asteroid’s robotic defenses, arranging the cave system and deploying traps to stop the infiltrators.

Components

Setup

  1. The defending player (Asteroid) secretly arranges the 8 geomorphic tiles to create the asteroid’s cave system.
  2. The attacking player (Earth) selects their team of adventurers.
  3. The Earth player places their team at the entry point of the asteroid.
  4. The Asteroid player deploys robotic defenses within the cave system.

Turn Structure

Players alternate turns:

  1. Earth Player Turn: Move adventurers through the cave system, exploring rooms and corridors.
  2. Asteroid Player Turn: Activate robotic defenses, move defenders, and attempt to stop the adventurers.

Actions

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Earth Player: Controls adventurers; goal is to reach and activate self-destruct

Asteroid Player: Controls robotic defenses; goal is to stop the adventurers

Key mechanic: Secret map construction with geomorphic tiles