Overview
Asteroid is a two-player science fiction board game published by Game Designers’ Workshop (GDW) in 1980. A mad scientist has programmed a computer-controlled asteroid to crash into Earth, threatening an extinction-level event. One player assembles a team of adventurers (accompanied by Sasha the dog) who must infiltrate the asteroid’s cave system and activate the self-destruct sequence. The other player controls the asteroid’s robotic defenses, arranging the cave system and deploying traps to stop the infiltrators.
Components
- 8 Geomorphic cave tiles (assembling the asteroid’s interior)
- Character pieces (adventurers and Sasha the dog)
- Robot/defense pieces
- Dice
- Rules booklet
Setup
- The defending player (Asteroid) secretly arranges the 8 geomorphic tiles to create the asteroid’s cave system.
- The attacking player (Earth) selects their team of adventurers.
- The Earth player places their team at the entry point of the asteroid.
- The Asteroid player deploys robotic defenses within the cave system.
Turn Structure
Players alternate turns:
- Earth Player Turn: Move adventurers through the cave system, exploring rooms and corridors.
- Asteroid Player Turn: Activate robotic defenses, move defenders, and attempt to stop the adventurers.
Actions
- Move: Advance adventurers or robots through the cave system.
- Explore: Reveal new sections of the asteroid as adventurers enter them.
- Combat: When adventurers encounter robotic defenses, resolve combat using dice.
- Activate self-destruct: The Earth player’s ultimate objective is to reach and activate the asteroid’s self-destruct mechanism.
- Deploy defenses: The Asteroid player positions and activates robotic guardians.
Scoring / Victory Conditions
- Earth Player wins: If the adventurers reach the self-destruct mechanism and activate it, destroying the asteroid.
- Asteroid Player wins: If all adventurers are eliminated before they can activate self-destruct, or if time runs out.
Special Rules & Edge Cases
- Geomorphic tiles: The cave system is different every game since the defending player arranges the tiles secretly.
- Sasha the dog: A member of the adventurer team with unique abilities.
- Hidden information: The asteroid layout is unknown to the Earth player at the start.
- Time pressure: The Earth player has a limited number of turns before the asteroid impacts.
Player Reference
Earth Player: Controls adventurers; goal is to reach and activate self-destruct
Asteroid Player: Controls robotic defenses; goal is to stop the adventurers
Key mechanic: Secret map construction with geomorphic tiles