Asia Engulfed

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Asia Engulfed is a grand strategic wargame covering the entire Pacific and Asian theater of World War II from 1941-1945. One player controls the Allies (USA, Commonwealth, China, Philippines, Dutch East Indies) while the other commands Japan. Using block units for fog of war, players manage naval fleets, air forces, and ground armies across a vast operational theater. The game features unique supply, oil, and strategic bombing systems.

Components

Setup

Follow scenario-specific instructions for unit placement. The standard campaign begins with Pearl Harbor (December 1941). Place Japanese and Allied blocks on their historical starting positions. Set up resource tracks, supply chains, and initial oil reserves.

Turn Structure

Each game turn represents approximately 3-4 months. Each turn:

  1. Strategic Phase: Both players allocate resources, repair units, and make strategic decisions.
  2. Initiative Determination: Determine who has the initiative this turn.
  3. Operations Phase: Players alternate conducting operations (moving forces, attacking).
  4. Supply Phase: Check supply lines; unsupplied units suffer attrition.
  5. Production Phase: Produce new units and allocate reinforcements.
  6. End Phase: Advance turn marker, check victory conditions.

Actions

Naval Operations:

Ground Operations:

Air Operations:

Supply and Oil:

Scoring / Victory Conditions

Japanese Victory: Control sufficient resource areas and maintain a strong defensive perimeter long enough to force Allied surrender (checked at various turn intervals).

Allied Victory: Recapture key objectives and/or advance close enough to the Japanese home islands, or force Japan’s surrender through strategic bombing and naval supremacy.

Victory conditions vary by scenario (full campaign or shorter scenarios).

Special Rules & Edge Cases

Player Reference

Phase Actions
Strategic Resource allocation, repairs
Initiative Determine turn order
Operations Move, attack, invade
Supply Check supply lines
Production Build new units
Key Resources Effect
Oil Required for naval operations
Supply Required for combat effectiveness
Air power Supports all operations