Artus

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Artus is a game of political maneuvering at King Arthur’s round table. Players lead groups of Knights, competing for the most prestigious seats around the rotating table. Since the King changes positions and new Kings can be crowned, players must constantly reposition their Knights. The player with the most prestige points wins.

Components

Setup

  1. Assemble the game board. Place Princes on the 4 crown-marked seats (identical colors opposite each other).
  2. Place 3 rings on the Prince at the larger crown seat (this becomes King Arthur). Place 1 ring on each other Prince.
  3. Position the rotating table so the crown plate is adjacent to King Arthur.
  4. Each player takes 6 Knights (5 with 4 players), places 1 on the 0/50 prestige track.
  5. Each player sorts their 22 cards into Knight cards (helmet backs) and King cards (crown backs). Set aside scoring cards for beginner game.
  6. Shuffle each pile separately. Draw 2 from each for 4 hand cards.

Turn Structure

On your turn, play 1 card from your hand, execute its effect, then draw 1 replacement card (from either Knight or King pile).

Actions

Knight Cards (positive and negative values):

King Cards (positive and negative values):

Seat Scoring:

Scoring Triggers:

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Card Type Effect
Knight (positive) Move Knight clockwise toward King
Knight (negative) Move Knight counterclockwise away from King
King (positive) Move King clockwise, rotate table
King (negative) Move King counterclockwise, rotate table
Seat Value Position
Highest positive Directly behind King
Decreasing positive Further behind King
Negative In front of King