Arbolito

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Arbolito is a card-stacking dexterity game designed by Arno Steinwender and published by Red Cat Games in 2024. Players compete to create a colorful tree by hanging leaf cards on a 3D tree structure. Each leaf card has one or more color blocks that must be carefully hung on the tree branches without unbalancing it. Players race to get rid of their cards by making combos and using special animal effects, but the leaves can fall off at any moment, penalizing clumsy players. The game also includes a solo mode.

Components

Setup

  1. Assemble one or both tree structures and place in the center of the table.
  2. Shuffle the 54 leaf cards.
  3. Deal an equal number of leaf cards to each player.
  4. Place acorn tokens and effect tokens within reach.
  5. Determine the first player.

Turn Structure

On each turn, a player must:

  1. Hang a leaf card on the tree, matching color requirements on the branches.
  2. Apply any animal effects shown on the card played.
  3. Resolve fallen leaves: If any leaves fall from the tree, the active player must pick them up and add them to their hand.

Actions

Hanging Leaves

Color Combos

Animal Effects

Acorn Tokens

Scoring / Victory Conditions

The first player to get rid of all their leaf cards wins the game. If leaves fall from the tree on your turn, you must add them to your hand, pushing you further from victory.

Solo mode: Try to hang the entire deck of 54 cards on the tree without any falling off.

Special Rules & Edge Cases

Player Reference

Element Description
Leaf cards Hang on tree; 1-3 color blocks each
Animal effects Special powers that help you or hinder opponents
Acorn tokens Bonus/protection tokens
Fallen leaves Must be picked up by active player
Combos Chain matching colors to play multiple cards
Win condition First to empty your hand of all leaf cards