Animouv

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Animouv is a tactical movement and strategy game published by Djeco for 2-4 players aged 7 and up. Players move animal counters across a grid board to line up specific animals shown on their objective cards. The game uses checkers-style movement — pieces can slide to adjacent squares or jump over other pieces. The challenge lies in arranging your target animals in a row while opponents are trying to do the same, constantly disrupting your plans.

Components

Setup

  1. Place the game board in the center of the table.
  2. Place animal counters at random on the squares indicated on the board.
  3. Shuffle the objective cards and place them face-down as a draw pile.
  4. Each player draws one objective card showing 3 animals they must align.
  5. Determine the first player.

Turn Structure

On each turn, a player must:

  1. Move one animal counter on the board (any animal, not just those on your card).
  2. Check for completed objectives: If your 3 target animals are now in a line, claim the card.
  3. Draw a new card if you completed your objective.

Actions

Movement

Completing Objectives

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Action Description
Slide Move one animal to an adjacent free square
Jump Leap over adjacent pieces in a line (pieces stay)
Claim card When your 3 animals form a line (any direction)
Draw card Take a new objective after claiming one
Win condition Most cards collected when draw pile is empty