Adaptoid

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Adaptoid is an abstract strategy board game for two players. Each game lasts around 20 minutes. An adaptoid is a creature that constantly evolves to adapt itself to its surroundings. To survive, it needs to be fed. Two players confront their armies of adaptoids on a hexagonal board with the aim of eliminating the opponent’s adaptoids. The first player to capture 5 enemy adaptoids wins.

Components

Setup

  1. Randomly determine player colors (black or white).
  2. Position the board in the middle of the table.
  3. Each player takes all pieces of their color (adaptoids, legs, and pincers).
  4. Each player positions one adaptoid (without legs or pincers) on the board in the designated starting position. Other initial positions are permitted by mutual agreement.
  5. The white player plays first.

Turn Structure

On each turn, a player performs the following three steps in order:

  1. Move (optional): Move one of your adaptoids (see Movement and Capture). This may result in capturing an enemy adaptoid.
  2. Grow (mandatory): Either create a new adaptoid of your color OR add a leg or pincer to one of your existing adaptoids on the board.
  3. Starve (mandatory): Remove all enemy adaptoids that are not fed (see Feeding the Adaptoids).

After completing all three steps, the turn passes to the other player.

Actions

Movement and Capture

Creating an Adaptoid

Adding Legs and Pincers

Feeding the Adaptoids

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Turn sequence: Move (optional) -> Grow (mandatory) -> Starve enemy (mandatory)

Action Details
Move Up to N spaces (N = number of legs), any direction, no passing through occupied spaces
Create Place new bare adaptoid adjacent to a friendly adaptoid
Add part Insert 1 leg or 1 pincer into an existing adaptoid (max 6 total parts)
Capture (movement) Land on enemy; more pincers wins. Equal pincers = both removed. 0 pincers = cannot capture
Capture (starvation) Enemy adaptoid removed if free adjacent spaces < total extremities
Win condition First to capture 5 enemy adaptoids, or opponent has no adaptoids left